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Wiki / Caring for it

Treats and the shop

Where treats come from, and everything they buy.

Treats are the only currency. There are two ways to get them.

Walking#

The watch turns your steps into treats: 200 steps is one treat. This works only on the watch, and it counts while the app is closed. See Earning treats by walking.

Games#

Catch, Pounce and Sing back on the phone all pay treats. They share one cooldown and one cap between them, stored on your Jeli rather than on the device. See the games page.

The shop#

Everything in the shop, what it costs, and the life stage it appears at.

ItemKindTreatsFrom
Kibblefood1Hatchling
Hedge Berriesfood1Hatchling
Greensfood2Juvenile
Sponge Cakefood3Hatchling
Night Milkfood3Hatchling
Toffee Knotfood3Hatchling
Cake of Soapsupply3Hatchling
Bitterleaffood4Juvenile
Great Feastfood6Adult
Tonicsupply8Hatchling
Bubble Wandcharm10Hatchling
Cloth Capwearable12Juvenile
Striped Shirtwearable14Juvenile
Tin Helmwearable24Juvenile
Winter Coatwearable28Juvenile
Tall Hatwearable30Juvenile
Scale Armourwearable45Adult

Food fills the food meter, by different amounts. Supplies are used up on one thing each. Charms and wearables are kept: a charm sits with your Jeli, a wearable goes on it.

Nothing in the shop is bought with real money, and nothing is time-limited.

Not in the shop#

Most things aren't bought at all. Your Jeli finds them. See Finding things.

Last updated 10 September 2026