Treats and the shop
Where treats come from, and everything they buy.
Treats are the only currency. There are two ways to get them.
Walking#
The watch turns your steps into treats: 200 steps is one treat. This works only on the watch, and it counts while the app is closed. See Earning treats by walking.
Games#
Catch, Pounce and Sing back on the phone all pay treats. They share one cooldown and one cap between them, stored on your Jeli rather than on the device. See the games page.
The shop#
Everything in the shop, what it costs, and the life stage it appears at.
| Item | Kind | Treats | From |
|---|---|---|---|
| Kibble | food | 1 | Hatchling |
| Hedge Berries | food | 1 | Hatchling |
| Greens | food | 2 | Juvenile |
| Sponge Cake | food | 3 | Hatchling |
| Night Milk | food | 3 | Hatchling |
| Toffee Knot | food | 3 | Hatchling |
| Cake of Soap | supply | 3 | Hatchling |
| Bitterleaf | food | 4 | Juvenile |
| Great Feast | food | 6 | Adult |
| Tonic | supply | 8 | Hatchling |
| Bubble Wand | charm | 10 | Hatchling |
| Cloth Cap | wearable | 12 | Juvenile |
| Striped Shirt | wearable | 14 | Juvenile |
| Tin Helm | wearable | 24 | Juvenile |
| Winter Coat | wearable | 28 | Juvenile |
| Tall Hat | wearable | 30 | Juvenile |
| Scale Armour | wearable | 45 | Adult |
Food fills the food meter, by different amounts. Supplies are used up on one thing each. Charms and wearables are kept: a charm sits with your Jeli, a wearable goes on it.
Nothing in the shop is bought with real money, and nothing is time-limited.
Not in the shop#
Most things aren't bought at all. Your Jeli finds them. See Finding things.